So Day 3 would have been Tuesday. I'm getting behind on keeping up since it's Thursday morning as I type this. Ok, so Tuesday, I didn't have much to do in the morning. So I'm still trying to figure out the vibe, the hiddenness of things. You know when you don't know enough about something to ask questions about it? Well, there was so much going on that I knew I wasn't prepared to take it all in, but I knew from the beginning that this trip was about learning how to get in to the industry rather than getting into the industry.
I accidentally dropped my folder. It's a really old folder, one that's lasted me from my junior college days--so almost 10 years. The front binding tore, so it was hanging on by little more than a thread. I couldn't just throw it away, but I didn't want to show up to interviews with something clearly old and damaged. I bought a new folder at the Walgreen's nearby. It was a symbolic thing. I was saying good bye to my college days and accepting that I was forging a new path.
So tons of stuff to do, but not for meager Expo pass holders like me. I heard a guy say, "They've got balls to charge us thousands of dollars for content that they're just going to show on youtube for free." But i occurred to me as I thought about all the GDC seminars I've watched on youtube. All this stuff I'm missing out on has nothing to do with the content itself. It has to do with being a high level industry people being able to be surrounded by other high level industry people without the wannabes like me pestering them. At this point, I'm riffraff, and the people that shell out the money(or who work for companies that did), have a really high chance of walking up to someone, starting a conversation, and having it be a contact worth making.
That's ok. I understand things have to be that way. It doesn't bother me because I know one day I'll be a high level person. And two, I shouldn't expect some big exec to give me a job tomorrow and whisk me away into some huge company making epic games. I need to start with the little guys and start small and pay my dues. I'm fine with that.
So I go to do my first day of volunteering. There was some meet and greet for IGDA members. Basically people wanted to go and I checked to see if they were on the list. If they were, they got a wrist band to the party. If not, no go. I thought it was a little amusing being the list Nazi when I'm not a member of the IGDA. The fact that I'm not a member, yet I'm volunteering for them, is another really weird thing, but that's another story. It's only like $25 - $50 bucks a year depending on what kind of member you are. Not a big deal in the grand scheme of things. I'll probably join soon. I'm really thrifty, and all this money I've been blowing through has got me a little nervous, so even $40 bucks has me a little nervous. Once I'm employed, I won't be as nervous.
So the wristbands got sent out, we closed down the IGDA booth and headed out to the mixer. It was at a dance club and it was really loud. I went with some other IGDA volunteers and we walked around and talked to people. I met some artists that seemed interested in the gaming project I'm working on. I gave out my business card and hopefully something will come out of that. I asked my project lead if there was anyone he wanted me to try and recruit and he said character modelers and animation artists.
We closed out the night by hopping to a few other clubs. It's amazing how many clubs are in downtown San Francisco. But at night, any club you go to near the GDC convention will have tons of gamers there networking. More and more, I'm thinking the whole conference is just a gimmick to get people to hang out.
It was close to midnight and I was pretty tired. The blisters on my feet were starting to get blisters, so, instead of going to the next club, I just went home to catch up on sleep.
I'll type up Day 4(yesterday) right after this.